There is an ongoing debate in video game culture as to how important frames per second are. For those unaware, frames per second is a count of how many frames are displayed per second of the game, as it is being seen on a screen. Gaming consoles work on a standard frames per second of 30, which many will agree appears to be enough. On PC, however, frames per second can be 60, or higher.
But just how important are frames per second in video games, and is there really a noticeable difference? Let’s take a closer look and learn more about how frames per second in visual media function.
Film Versus Games
In the film industry, 24 frames per second was the standard for a long time. It was agreed that it took 24 frames per second to create a smooth visual experience, and this standard was stuck too until just recently. If flashing 24 consecutive frames in front of a person’s eyes, the motion between the frames appears smooth. At least in film.
But if 24 frames per second is enough to create the illusion of movement, surely 30 frames per second is more than enough for a video game?
Video games and movies are different types of visual mediums. In film the visual input is not controllable by the viewer in any way. The images are simply seen. In video games, however, the player is directly controlling what they are seeing, and the brain registers any lag that occurs between an action being taken by the player, and the visual response. 30 frames per second is sufficient, but any person going from 30 to 60 frames per second will immediately notice a difference. Simply put; 60 frames per second is a smoother visual gaming experience.
But are the extra frames useful, or are they simply cosmetic?
Fast Action Needs Frames
The truth is that it really comes down to the game being played, as to how necessary extra frames per second really are. In a slow paced game that is entirely story focused, the extra frames per second really would be nothing but cosmetic. In a fast paced action game like the world’s favourite gambling games, or a frantic first person shooter, the extra frames do serve a tangible purpose.
Simply put; more frames mean more for the eye to see, and the brain to react to. Where even fractions of a second count in a game, the extra frames allow more for the brain to process, and therefore an advantage in the game. The difference may be miniscule, but on a professional gaming level may very well mean the difference between winning and losing. It speaks volumes that professional gamers prefer frame rates even beyond 60.
Conclusion
Not all gamers can afford the PC hardware required to run games at frame rates above 30. And, in many cases the extra frames are simply a cosmetic addition. If you don’t consider yourself a serious gamer, rather indulge in a game of online baccarat Canada has to offer. For serious gamers, however, the extra frames are essential. As to the preferences of each gamer individually, it really is simply a matter of choice.